Vaults of Vaarn + PDF
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Vaults of Vaarn + PDF
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The sun is dying and the wreckage of countless eons litters the parched wastes of Vaarn, the desolate country that common folk call the blue ruin.
It is said that these sky-coloured sands hide the graves of the Autarchs; have swallowed the buried arcologies in which the true seed of humankind was preserved through the Great Collapse; conceal forgotten crypts of memory, decaying crystalline lattices of ancient ego-engines upon which the dusk-blue dunes encroach without pity.
About the Book:
Vaults of Vaarn is a rules-lite roleplaying game set in a drug-infused, psychedelic Desert wasteland. Think Jodorowsky's Dune meets Mad Max at the Burning Man Festival. All of which framed in a blue painting by Moebius. A surreal and colourful world; a post-apocalyptic, post-human landscape, where the dividing line between flesh and machinery has blurred and the borders between magic, science, and faith have likewise become obscured.
Inside you will find:
- the rules to play the game
- tons of referee tools and guidelines
- a chapter on how to create your own Vaarn setting/campaign
- a detail on the city of Gnomon
- adventure locations ready to be used at the table, including the Tomb of Nassak An-Rah, the Head of Briareus and Itaka arcology.
This Deluxe Edition is a compilation of all previously-published Vaarn zines (#1-3) with heaps of new art, new exclusive content and a minor rules revision.
The Team:
Written & illustrated by Leo Hunt.
Design by Guilherme Gontijo.
144 pages, A5 size, perfect bound hardcover book, printed in blue throughout. PDF included.
Evocative sci-fantasy setting with a plethora of great random tables to generate setting and situation content.
This is the best post-apocalyptic sand box generator out there for TTRPGs. It even comes with neat little 30 page system on top of it.