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Learn MoreCliffs rise above the bitter sea, mauled by waves and weather. Fallen stones jut like Frisian horses, big enough to skewer whales. The abbot knows this, because he has seen it.
The Isle is tiny, a mere 40 acres of forbidding rock and low grasses. Seen from the sea, the monastery buildings stand adjacent to the peak of the Isle, lit by a fire atop a tower. The monks never let the fire go out.
About the Game:
An adventure for The Vanilla Game or another fantastic or historical roleplaying game of your choosing. Includes the isle itself, the monks that inhabit it and protect its secret, and the large, open-ended dungeon beneath.
The first book in the Spear Witch Adventure Writers' Series. Featuring clean and modern graphic design, the Adventure Writers' Series is a stark showcase of some of the best prose in tabletop role-playing games today.
The Team:
Written By Luke Gearing
Edited by Jared Sinclair
Graphic Design by Micah Anderson
Published By Spear Witch