Outcast Silver Raiders
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Outcast Silver Raiders
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Orders typically ship within 24-48 hours after being placed, business days only Monday - Friday. If you place an order on Friday, Saturday, or Sunday then it will not ship until the following business week. Shirts and Hoodies will ship separately.
We use USPS, UPS and DHL. Rates are based on current service rates and are subject to change. For the majority of items we ship in deluxe padded bubble mailers with bags and boards for added protection or with cardboard book mailers. Larger orders will be finely packed as well. We care about the product getting to you safe and secure.
Outcast Silver Raiders has been nominated for THREE Ennies!
- Product of the Year
- Best Production Values
- Best Setting
A blood-drenched occult medieval roleplaying game in the OSR tradition.
Outcast Silver Raiders is a distillation of the OSR in service of an occult medieval vision. The rules work within the familiar framework of old school Dungeons & Dragons and are popular with thousands of published supplements. Play is fast and simple, focused on exploration and player ingenuity.
People who have never played a tabletop RPG pick up the rules quickly, and experienced gamers appreciate their elegance. If you love the OSR movement or 5E, you will love this game. If you don’t know what the OSR is, this is a great place to start.
Outcast Silver Raiders is a luxury game set which includes everything a group needs to play. This Slipcase Edition includes the Player’s Guide, the Referee’s Compendium, a mammoth-sized campaign book called The Mythic North, and a poster-sized map of the Mythic North.
All of the books are lavishly illustrated 6” x 9” hardcover volumes printed in color, with ribbon bookmarks.
Occult Medieval Hexcrawl
The Mythic North is a full-sized setting book with over 50 hand drawn maps, six competing and interwoven factions, 10 towns full of quests and secrets, and 88 unique encounters (mostly characters, not monsters). By rolling a few dice, referees can combine the places and encounters to create thousands of hours of emergent gameplay without ever sacrificing player agency.
Occult means that magic in the world is secret, dangerous, and somewhat unknowable. This is not a fantasy setting where magic is commonplace. This world mirrors our own, where magic is forbidden and strange. Potions are rarer than crow's teeth. Wizards are terrible beings of legend. Monsters are unique and frightening.
Medieval means that the world is a fictional mirror of medieval society. The Church reigns supreme and infests all aspects of life. The gentry stand above the lower classes as super human, assured of their rightful dominance by a judgmental god. Medicine means leeches and bleeding. Education is for the rich. Might makes right. The restrictions of this era breed conflict, and conflict creates great stories.
Roleplaying magic made dangerous
Outcast Silver Raiders contains twenty individually illustrated dæmonic rituals. These rituals were inspired by contemporary and historical magical ceremonies, distilling elements of Goetian, Wiccan, and hermetic magical traditions. They require the collection of strange and rare reagents and following detailed physical steps. The rituals are usable in play by any character class. They are steeped in blood and mystery, and add an occult flavor to any roleplaying game.
Outcast Silver Raiders is what the televangelists, the hack investigative journalists, and the grasping Hollywood producers imagined when they caused a satanic panic around RPGs in the eighties. Daemons. Darkness. Sacrifice. Blood spilling over cracked altars in desecrated chapels. Players portray brutal warriors, clever rogues, and conniving sorcerers who reject the barbaric theocracy of medieval society to seek fortune and glory as outcasts beyond the reach of lords or God.
The Team
Outcast Silver Raiders is a work of singular vision from the creative team of:
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Professional designer Isaac VanDuyn
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Acclaimed heavy metal illustrator Kim Diaz Holm
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Fantasy cartographer and calligrapher Lex Rocket
Kim created all the illustrations. Lex created all the maps and hand-wrote all of the page titles in classic blackletter calligraphy. Isaac did all the writing and graphic design. This small team has created a work of dark focus.
Contents
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Player’s Guide, 64 pages, 6” x 9” hardcover, anti-scuff matte finish, full color interior, ribbon bookmark, 80 lb. gloss paper stock, useful tables and charts printed in the end papers, PDF included.
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Referee’s Compendium, 144 pages, 6” x 9” hardcover, anti-scuff matte finish, full color interior, ribbon bookmark, 80 lb. gloss paper stock, useful tables and charts printed in the end papers, PDF included.
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The Mythic North, 320 pages, 6” x 9” hardcover, anti-scuff matte finish, full color interior, ribbon bookmark, 80 lb. gloss paper stock, useful tables and charts printed in the end papers, PDF included.
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Double-sided 12” x 18” full-color hex map of The Mythic North.
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Full-color, durable, illustrated slipcase to contain all three books and the map.
Changes from the Kickstarter Edition
The text in this slipcase edition has been lightly edited for clarity, intent, and to fix typographical errors. The text content between the two editions is otherwise identical.
PDF included
Format: Hardcovers in Slipcase + PDF
This is what I was hoping LotFP would eventually get around to releasing. Modules rooted in historical events but without all the schmutz. Any LotFP fan will absolutely LOVE this!
Absolutely beautiful set, can't believe this didn't get more attention from the community on release. It's a real shame. This game setting and system constitute a love letter to the OSR if I've ever seen one. If relatively low-fantasy settings appeal to you (or even if they don't), this one is 100% worth checking out -- it's my favorite RPG purchase in a while!
Familiar Bx bones with some great modern mechanics. The setting is an awesome dark, gritty, medieval Scotland. Unique art style really pulls you in. The layout is fantastic and so is the build quality of the books and slipcase. Outcasts has really grown on me and I wish I found it sooner.
The content in the Mythic North supplement is exceptional and worth the cost of the boxed set alone. As an OSR system, it is also very good and ALMOST good enough to get me to switch from OSE (but not quite). Writing and art are TOP NOTCH.
It's great, it's evocative, and it's so useful at the table. I don't think I've read anything quite like it. And I want the GM screen real bad!