Daisy Chainsaw
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Daisy Chainsaw
Shipping Information
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Orders typically ship within 24-48 hours after being placed, business days only Monday - Friday. If you place an order on Friday, Saturday, or Sunday then it will not ship until the following business week. Shirts and Hoodies will ship separately.
We use USPS, UPS and DHL. Rates are based on current service rates and are subject to change. For the majority of items we ship in deluxe padded bubble mailers with bags and boards for added protection or with cardboard book mailers. Larger orders will be finely packed as well. We care about the product getting to you safe and secure.
Once upon a time in a normal high school...
DAISY CHAINSAW is a game of magical girls, cosmic threats, and saving the world one episode at a time.
About Daisy Chainsaw:
In Daisy Chainsaw players roleplay as magical girls—teenagers with special powers living a double life.
The transformation sequence is the split between a Main Character being a regular person and someone truly magical. The transformation sequence turns them into their magical persona, strong enough to deal with the big bad of the season.
What happens to an MC when they transform can easily transfer to their everyday lives, whether that is a permanent scar or the horrifying ideal of discovery...
Create your very own Magical Girl in four easy steps!
- Choose your weapon: from the titular chainsaw to bats, katanas, or magic microphones.
- Pick a Quirk, something that gives your weapon a truly unique magical property. Defeat your enemies with the power of love and also spread bazookas!
- Allocate your statistics: are you a natural charmer, a champion of the heart, a focused fighter, or a sheer powerhouse?
- Choose your spells and abilities, signature moves like the Lumberjack Special, the Orbital Cannon, the Glitter Cannon, or the Fairy Bolt.
The Team:
Writing, Art, and Layout by Charlotte Laskowski
Edited by Matthew Kay
84 pages, a5, spiral bound book, color cover and interiors
I grew up watching shows like Sailor Moon and Cardcaptor Sakura, so when I learned about Daisy Chainsaw, I had to get it. The elevator pitch is basically this: you (and a group of friends) take on the roll of average everyday school girl(s), get recruted by a magical mascot, and fight the forces of evil as a "Magical Girl", all while trying to balance your everyday school life(s) and trying to keep your secret identity a secret!
The rules are simple and straight forward, and some of the game mechanics are super cool, for example: the detailed leveling weapon system (with each weapon having it's own Traits and Quirks); the "Burnout Pool" system - a fun team based spell-slot-esc mechanic; and the "Push Your Limits" system, which harnesses the power of friendship (and being in mortal danger).
The book itself is beautifully illustrated in a bloody pixel art style, and an easy to read layout. The quality of the physically printed book is quite nice – it's a spiral bound notebook (it'll take you back to your school days), printed on a nice semi-gloss paper. The cover likes to hold onto finger prints, but they can be mostly wiped off.
My only personal complaint is that I wish that there were some randomized tables to help spark "Episode" ideas or help generate (non-magical girl) enemies, or even loot tables. Again, this is just my personal opinion.
All that being said, I was more than happy to support Daisy Chainsaw and it's creators, and I can say in all honesty that I am a satisfied customer!