Carcass Crawler - The Official Old School Essentials Zine
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Carcass Crawler - The Official Old School Essentials Zine
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The Official Old-School Essentials Zine
Carcass Crawler—the official Old-School Essentials zine! Each issue of Carcass Crawler is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, previews of in-development products, short adventures, and more.
Issue 4 Includes:
- New classes: Three new character classes. The arcane bard, the halfling hearthsinger, and the halfling reeve.
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Deities of Law, Neutrality, and Chaos: Four example religions, including new spells available to adherents.
- Terrors of the dark: 8 new monsters of the deep places of the earth.
- Grimoires: A selection of arcane grimoires and new spells.
- Strange brews: Additional details on brewing, purchasing, sampling, and describing potions.
- Adventure: A short adventure set in the lair of a shadowmancer.
Publication date: December 2024
32 pages, full color, A5, saddle-stitched zine. PDF included.
Issue 3 Includes:
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New classes: Five new character classes. The beast master, the dragonborn, the mutoid, the mycelian, and the tiefling.
- New races: Four new character races for Advanced Fantasy games. The dragonborn, the mutoid, the mycelian, and the tiefling.
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Expanded adventuring gear: 40 new adventuring gear items to increase adventuring options and character customisation.
- Expanded armour and weapons: 7 new weapons and 5 new types of armour, inspired by types available in the 1970s Advanced 1st Edition rules and the 1984 Companion rules.
- Woodland monsters: 8 brand new monsters that lurk in the deep, shadowed glades and sacred groves of ancient forests beyond civilized lands.
- Monster creation guidelines: Referee guidelines for creating new monsters for Old-School Essentials games. Keep the game fresh (and players on their toes) by devising your own new horrors and foes.
Cover artist: Jacob Fleming
Publication date: April 2023
32 pages, full color, A5, saddle-stitched zine. PDF included.
Issue 2 Includes:
- New classes and races: Two new elf variants. The phase elf and the wood elf.
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Item-based encumbrance system: A simple system for tracking characters' loads and movement rates, based on the number of items carried. (No more need to add up coins and weights.)
- Town services: Guidelines and prices for inns, jewellers, money changers, and traders, including a simple optional rule for haggling.
- Hiring retainers: Tables and extra guidelines for locating and hiring retainers.
- Quick equipment: A set of tables for expediting character creation by randomly selecting starting gear.
- Energy weapons: Complete rules for introducing high-tech energy blades and guns into your game, either as alien relics found in long lost treasure hoards or to accompany the sci-fi inspired classes in Carcass Crawler issue 1 (the hephaestan and kineticist).
- Snake cult monsters: 8 brand new monsters: creepy undead, guardian constructs, and devious serpents.
- The tomb of Aum-Pharath: A mini-adventure in the trap-filled ruins of a snake cult temple.
- Adjudicating traps: Advice and optional guidelines for making traps a fun and engaging part of the game.
Cover artist: Kyle Patterson
Publication date: April 2022
32 pages, full color, A5, saddle-stitched zine. PDF included.
Issue 1 includes:
- New classes: Six new character classes. The acolyte, the gargantua, the goblin, the hephaestan, the kineticist, and the mage.
- New races: Three new character races for Advanced Fantasy games. The gargantua, the goblin, and the hephaestan.
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Black powder weapons: Complete rules for introducing renaissance-style black powder firearms into your game.
- Fighter combat talents: Optional rules to give fighters a little extra mechanical perk.
- d6 thief skills: An optional alternative system for thief skills.
- Adjudicating thief skills: Optional guidelines for adjudicating the use of thief skills and attempts by other characters to perform similar tasks.
*Note: This Issue contains all new content, not duplicated in the Kickstarter Exclusive Inaugural Issue, with the exception of the Mage Class.
Authors: Gavin Norman, James Maliszewski, Donn StroudCover artist: Olivia Politz
32 pages, full color, A5, saddle-stitched zine. PDF included.
Issue: Issue 3 Print + PDF
I purchased Zines 1-3. I have found all of the information is helpful to spark some creative idea brainstorming or immediately applicable in my current campaigns. I like all of the art and the construction of the zines feels robust. I am very happy with my purchase.
Love the goblin, acolyte, and mage classes here. Bought this additional copy to give to a player.
Good material expanding on the base books.
I had a player interested in the Acolyte class right away
Good material expanding on the base books
Good material expanding on the base books